You clearly have in mind which functionality your app needs in addition to the primary functionality. Now you are going to put this on paper as clearly as possible, so that the person who develops your app knows exactly what the functionality will be used for.
At Kunstchef we have done it in such a way that for models that do not have this recognition (lack of a Lidar Sensor in the phone), the painting is always placed three meters in front of the person, separate from the wall. In this way, people can still see the painting on the wall and examine the correct format.
Your augmented reality idea is now really Cyprus Mobile Number starting to take shape. So now it’s important to move on to the next step: who makes your app and what is your available budget? When finding the right app developer, many options are possible. From my experience, the most important thing is to find someone you trust. You may have to share certain confidential things with this person.
At Kunstchef, for example, we wanted to use the source files of our digital art to get the highest possible quality in the app. But do you really want to share this with a developer you don’t know personally? In any case, something to think about well in advance!
Who Makes The App
At Kunstchef, we worked with a developer who uses Unity AR’s augmented reality. This included almost every functionality that is now used in the app as ‘out-of-the-box’. This put a lot of pressure on the price. In addition, I decided to make a call to UpWork, where I had posted the briefing during the search for a developer.
The app was created from scratch to what it is today in a span of two weeks and the total cost of this project was only $800! Finding the right developer for your project is very important. In any case, talk to several developers before making your choice. This way you can compare which developer best suits your needs.